Generate images, video, 3D models, music and voice for your game, and build whole 3D worlds — just describe them to the World AI. Let Codpig, our AI game coder, put it all together — then publish to the Arcade, where people play, rate and climb your leaderboards.

Use one part or the whole chain.
Characters, items, backgrounds, logos, cutscene clips, 3D props, music, sound effects and voice-overs.
Describe the game. Codpig writes it, uses your assets, tests it and runs it right in the browser. Or bring the assets to Godot, Unity or Blender.
One click from Codpig, or upload a web build from your engine. Players like, comment and compete on leaderboards.
All of it is live today.
Image models from instant drafts to native 2K art and clean text on logos, posters and UI. Upload a picture and describe the change to edit it.
Generate →5–8 second clips from text, or animate your own picture — for trailers, cutscenes and social posts.
Make a clip →Picture in, textured .glb out: Stable Fast 3D, TripoSG, TRELLIS and Hunyuan3D. Ready for Godot, Unity, Blender and the web.
Make a model →Arrange, scale and combine models in the browser. One click auto-rigs a character and gives it walk, run, jump and many more animations — download it animated.
Open the editor →Songs and game soundtracks with lyrics, sound effects and ambience, voice-overs in 10 languages, and speech-to-text in 99.
Make audio →Writes complete browser games and tools, searches the web, looks at your pictures, generates the assets it needs, and lets you run the result with one click.
Try Codpig →50+ models in one chat — Claude, GPT, Gemini, Grok, DeepSeek, Kimi, Qwen, GLM, Mistral and more. They search the web, read your files and 3D models, see your pictures, and can draw, make 3D, music and video. Models marked ∞ Free give 30 messages a day each; others give 3 free messages a day, then you pay only for what you use. Compare all models →
Open the chat →Convert audio, video and 3D files (MP3, WAV, MP4, WebM, GIF, GLB, OBJ, STL…) right in the browser.
Convert a file →Build 3D worlds and game maps in the browser: sculpt mountains, cliffs and ramps, paint 16 textures (or your own), real-looking water, forests with one brush, your own 3D models. RTS view with grid and symmetry for fair StarCraft-style maps. Or just describe it — “a volcanic island with a village” — and the World AI builds it. Export to Godot, Unity, Unreal or Blender, or put it straight into a Codpig game.
Open the World Editor →Keep each game's images, models, sounds, videos and Arcade builds in a project — and export it ready for Godot, Unity, Unreal or GameMaker in one click.
Your projects →Your own AI helpers with their own browser and computer: they test your games, answer comments, watch feeds and run tasks on a schedule. Connect them to Telegram, webhooks or RSS, give them instructions, files and a budget.
Meet the Piglets →Everything you make can be used in commercial games and projects — on every plan, the free one too.
Read the terms →A home for browser games — made with Codpig or with your own engine.
Games run right in the browser, safely sandboxed. Nothing to install for the players.
Every week the author of the most played game wins 10 Pigcoins.
Open models on our own GPUs plus top cloud models: Nano Banana, Grok Imagine, GPT Image, Lyria. Credit cost per generation shown on the right.
Hunyuan models aren't available in the EU, the UK and South Korea (their license). Audio costs depend on length. Chat and Codpig use cloud AI models from OpenRouter, DeepSeek and xAI — compare all chat models by benchmarks, speed and price.
Generation credits refresh every 24 hours.
Chat with cloud models is pay-as-you-go: 1,000 chat credits = $1. Payments are handled by Creem.
Generation credits pay for images, video, 3D and audio. Heavier models use more GPU time, so they cost more. Your daily credits reset every 24 hours and don't carry over. Chat with cloud models uses separate chat credits that you top up and that don't expire.
Yes. Open the World Editor, press ✨ AI and describe it: mountains, rivers, lakes, forests, buildings, or an RTS map for 2–4 players. It builds it in seconds, then you change anything by hand. Codpig, the chat models and the Piglets can use your worlds too.
You do — the images, models, audio and games you create are yours to use in your projects. See the Terms for details.
Yes. Godot 4: just zip the project folder and press “Upload game” in the Arcade — the site builds the web version itself. Unity: make a WebGL build and zip it. (Unreal has no web export, so it can't run in a browser.) Add leaderboards and cloud saves with a few lines of the PG SDK.
Image, video, 3D and audio generators run on our own GPUs. Chat and Codpig use cloud language models (through OpenRouter, DeepSeek and xAI), so your chat messages are sent to those providers to get an answer.
Sexual content, anything involving minors, and content that harms real people (for example, non-consensual images of real individuals). Game and fantasy violence is fine. Prompts and results go through automated checks.
Open the model comparison: badges show what each model is best at (Top, Code, Agent, Reasoning, Fast, Cheap, Free) and the table has public benchmark scores, speed and the price of a usual message. Not sure? Start with a free model — you can switch any time in the same chat.
An AI moderator opens every new game, plays it a little and looks at it, and checks comments, nicknames and avatars. Links in comments may point only to your own projects on PiGenerate. Anyone can press Report on a game or a comment — the moderator looks again. Think it made a mistake? Write to pigenerate@gmail.com.
No — Pigcoins are the Arcade's reward points. You can tip other authors with them or exchange them for chat, Codpig or generation credits.
More in the FAQ · questions: pigenerate@gmail.com